All Sword & Shield cards will be transferable and playable from launch, as well as Sun & Moon expansions from Lost Thunder through to Cosmic Eclipse.To facilitate this, TCG Online will be sunset shortly prior to TCG Live's release.Īn extensive FAQ has been released for players concerned about their collections in the current TCGO, and whether or not they will be transferable to TCG Live. Given the two titles use the same login data, Trainers simply need to log into TCG Live on release for their data to be transferred. They are also used to upgrade the Battle Pass to Premium and Premium +. Crystals: Awarded from completing quests, these will be used to purchase booster packs, promo cards, and special bundles.They will also be awarded when hitting certain milestones. Additional copies will be converted into Credits, which are used to purchase single cards. Credits: Players can transfer up to four copies of unique cards from their TCGO accounts, or one copy of ACE SPEC or Prism Star Cards, or 59 copies of basic Energy cards.Coins: Obtained by completing quests, levelling up, and increasing your rank, these are used to get avatar items and deck customisation items such as sleeves.In line with TCGO, it appears the game's three currencies will only be obtainable by playing the game itself and completing in-game challenges, rather than being purchased for real money. With both basic, Premium, and Premium + versions, ranks will reward Trainers with 'in-game cosmetics, booster packs, and more'. In terms of gameplay, Live promises a new Ranked Ladder, daily quests and challenges, and an all-new Battle Pass system. TCG Live builds on the previous version of the game, adding a new customisable avatar system, different currencies for purchasing packs, decks, and accessories, and bundles.
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